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Credits
These are the people that have helped make this library a reality.
Developer
Contributions
- Adam Hoult, from Game Institute - asCALL_STDCALL calling convention
- Andres Carrera, a.k.a Lioric - Constructors with parameters for global variables
- Ashish Ranjan - heredoc strings
- Chet Simpson, a.k.a Digital_Asphyxia - enums, typedef
- Dennis Bollyn, a.k.a Gyrbo - saving and loading compiled byte code
- Edward Rudd, from OutOfOrder.cc - compatibility with big-endian CPU, e.g. PPC
- Eric Love - x86 assembly routines for g++ based compilers
- Erik J Beran, from Southend Interactive - for-loop implementation
- Fredrik Ehnbom - alignment fixes and calling conventions for Dreamcast
- Ivan Marinov, from Black Hole Games - enumeration of local script variables
- Jeff Slutter, from Reactor Zero - calling conventions for PS3
- Jeff White, from Snop Productions - switch-case implementation
- Laszlo Perneky, from Black Hole Games - XBox 360 calling conventions
- Lucio Asnaghi, a.k.a kunitoki - support for posix threads
- Manu Evans, from Krome Studios - calling conventions for MIPS processors
- niteice - calling conventions for 64bit processors with GNUC
- Pecan Heber - calling conventions for PPC processors on Mac OS X
- Steve Williams, from Krome Studios - user data in context
- Tristan Hartskeerl, a.k.a Kurioes - asCALL_CDECL_OBJFIRST calling convention
Thanks to
- Adrian Licu, from Quad Software
- Alain Bridel, a.k.a abrken
- Alan Kemp
- Alraz
- Anders Hansson
- Anders Stenberg, a.k.a Dentoid
- Andrey Kraynov, a.k.a _Dreamer
- Andy R
- Anthony Casteel, a.k.a Deyja
- Anthony Rufrano, a.k.a paradoxnj
- __Avatar__
- Bartosz Czuba, a.k.a Hans
- Basiror
- behc
- Carl Ådahl, from Moosehill Software
- Chee Chong Tay, a.k.a Iram
- coollofty
- CyberGorgolith
- DaBono
- DaesDemon
- Dan Royer, from Marginally Clever Games
- Daniel Krenn, from Krome Studios
- derefed
- Dmitry Rekman, a.k.a RCL
- Edison Henrique Andreassy
- Evgeny Efremov, a.k.a wolfenstein
- Fredrik Malmer
- George Yohng, from OSS/3D
- Gunder Wulde
- Fumihiro KanaYA
- Jakub Wasilewski, a.k.a krajzega
- Jayanth Kannan, from Raptor Entertainment
- Jed Adams, a.k.a Deadsoul
- Jeffrey Wilcke, a.k.a stygeo
- Jelmer Cnossen
- Jeremy Harmon, a.k.a droz
- Jetro Lauha
- Joe Wright, a.k.a Desdemona
- Johannes Plass
- Josh Passenger, a.k.a nihlist
- Juan Pablo Bettini, a.k.a mckracken
- Kevin Jenkins, a.k.a Rakkar2 from Jenkins Software
- juhnu
- Julian Storer
- Lars Peter Christiansen, from The NiteZhifter Laboratory
- Lbas
- Lee Clark from Eutechnyx
- Lennart Denninger, from Guerrilla Games
- loboWu
- Maddi
- Marc Fascia
- Marcin Zajaczkowski, a.k.a Szpak
- Martin Kaeser
- Martin Wengenmayer, from Cheetah3D
- Michael Zöller, a.k.a guru, from Amberfish Arts
- Milleniumas
- mono2k
- MrC_XBMC
- Mårten Svanfeldt, a.k.a thebolt00
- Noelia Rodriguez Matilla
- Peter Marshall
- Philip Love
- Pris
- Rain Dog
- RsblsbShawn
- Robert Manuszewski, from Aiden Media
- Sam Cragg, a.k.a desertcube
- Samuel E Henley
- Sandeep from Raptor Entertainment
- Scott Dillman, a.k.a AlphaDog
- Scott Newby, from Big Fizz Games
- SharkBait, from SharkBait Games
- Shurwint
- SiCrane
- SkunkGuru
- Stefan Diepenbrock
- sunwoolee
- Suudy
- the_bateman
- Thomas Cowell
- Thomas Suter
- Tomas Stepanek, from Illusion Softworks
- topcatse
- Torsten, a.k.a torsten_pf
- Andrea Fontana, a.k.a Trikko
- Tristan Hartskeerl
- Vexorian
- Viktor Levitin
- villemon
- virtualcodewarrior
- Wade Brainerd from Treyarch
- Yiannis Mandravellos, a.k.a mandrav, from The Code::Blocks Team
- Xavier Shay, a.k.a meink
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