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Difficulty in Dexterity-Based Platform Games
March, 2004 - Victor Nicollet
This article explains a little about game design choices for setting the difficulty in platform games. Good read.

Improving Player Choices
March, 2004 - Tracy Fullerton, Christopher Swain, Steven Hoffman
This articles discusses game design issues in regards to how it is important to give the player choices and how to do it right.