Multiple lights in HLSL using deferred lighting
Date written: | |
Authors: | |
Resource type: | code |
Links: | [html] [zip] 1.6 MB |
Description
This Managed Direct X sample shows how to render a scene with deferred lighting.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | |
Categories: | Graphics/Shaders Graphics/Illumination/Deferred lighting |