Finding Next Gen - CryEngine 2
Date written: | 2007 |
Authors: | Martin Mittring |
Resource type: | article |
Links: | [pdf] |
Description
Talks about various different techniques: screen space ambient occlusion, shadow maps (various types), etc. Doesn't go into a lot of detail but gives plenty of ideas to the creative developer.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | 0000-00-00 00:00:00 |
Categories: | Graphics/Illumination/Shadow maps Graphics/Illumination/Screen Space Ambient Occlusion |