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Linear-Speed Vertex Cache Optimisation

Date written:Sep, 2006
Authors:Tom Forsyth
Resource type:article
Links:[html]

Description

The article explains a fast and efficient algorithm for optimizing 3D meshes for unknown vertex cache sizes in order to boost rendering performance.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/DirectX/Optimizing
Graphics/Surfaces & Meshes