Linear-Speed Vertex Cache Optimisation
Date written: | Sep, 2006 |
Authors: | Tom Forsyth |
Resource type: | article |
Links: | [html] |
Description
The article explains a fast and efficient algorithm for optimizing 3D meshes for unknown vertex cache sizes in order to boost rendering performance.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | 0000-00-00 00:00:00 |
Categories: | Graphics/DirectX/Optimizing Graphics/Surfaces & Meshes |