Linear-Speed Vertex Cache Optimisation
| Date written: | Sep, 2006 |
| Authors: | Tom Forsyth |
| Resource type: | article |
| Links: | [html] |
Description
The article explains a fast and efficient algorithm for optimizing 3D meshes for unknown vertex cache sizes in order to boost rendering performance.
DB information
| Date created: | 0000-00-00 00:00:00 |
| Date evaluated: | 0000-00-00 00:00:00 |
| Categories: | Graphics/DirectX/Optimizing Graphics/Surfaces & Meshes |