Real-time Realistic Rendering and Lighting of Forests
|Date written:||Dec, 2011|
|Authors:||Eric Bruneton, Fabrice Neyret|
|Links:||[html] GameDev.net - Image of the Day|
[pdf] 10 pages
This article shows how to render a forest realistically and in real-time. The technique is very efficient and allows for seamless transition from ground to orbit.
|Date created:||2011-12-11 08:29:17|
|Date evaluated:||2011-12-11 08:30:19|