How to Make Insane, Procedural Platformer Levels
Date written: | May, 2012 |
Authors: | Jordan Fisher |
Resource type: | article |
Links: | [html] |
Description
This article discusses ways to procedurally generate platform levels, with varying levels of difficulties and validations to guarantee solvability.
DB information
Date created: | 2012-05-10 12:57:53 |
Date evaluated: | |
Categories: | Game Development |