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A Simple, Efficient Method for Realistic Animation of Clouds

Date written:2000
Authors:Y.Dobashi, K.Kaneda, H.Yamashita, T.Okita, T.Nishita
Resource type:article
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This paper describes how to animate and render realistic clouds with shadowing and light shafts. It is based on a simplified model of cloud formation so it is not physically exact. It is fast but still not fast enough for real-time animation.

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Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/Simulation/Clouds & sky light