Real-Time Generation of Continuous Levels of Detail for Height Fields
Date written: | 1998 |
Authors: | S. Röttger, W. Heidrich, Ph. Slusallek, H.-P. Seidel |
Resource type: | article |
Links: | The article in .ps format The article in .pdf format |
Description
This paper shows how to do continuous level of detail using geomorphing on heightfields. Basic datastructure structure used is a quadtree extracted from the heightmap without any extra memory used.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | 0000-00-00 00:00:00 |
Categories: | Graphics/Terrain/Continuous LOD |