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Terrain rendering

Date written:
Authors:Tom Nuydens
Resource type:article
Links:The article in .html format


This article gives an easy to understand explanation of how to extract a quadtree datastructure from a regular 2D matrix. It is used to render a heightmap with continous level of detail.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/Terrain/Continuous LOD