AngelCode.com > Reference Database > Graphics/Terrain/Continuous LOD

Terrain rendering

Date written:
Authors:Tom Nuydens
Resource type:article
Links:The article in .html format

Description

This article gives an easy to understand explanation of how to extract a quadtree datastructure from a regular 2D matrix. It is used to render a heightmap with continous level of detail.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/Terrain/Continuous LOD