Toward More Realistic Pathfinding
|Date written:||March 2001|
|Links:||The article in .html format|
This article goes over some modifications to A* that can help making movements a little more realistic. It mentions a couple of optimizations for the algorithm. It also explains how to take into account the turning radius when searching for a path.
|Date created:||0000-00-00 00:00:00|
|Date evaluated:||0000-00-00 00:00:00|
|Categories:||Artificial Intelligence/Path finding/A* and its derivatives|