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Deep Water Animation and Rendering

Date written:September 2001
Authors:Robert Golias, Lasse Staff Jensen
Resource type:article
Links:The article in .html format
The article in .pdf format (1.57MB)
Illustrating images

Description

The article describes how to make a realistic animation of waves at deep waters in real-time. It also shows how to make floating objects interact realistically with the waves. It also shows how to realistically render reflection, refraction, caustics, and god-rays.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/Simulation/Liquids