Deep Water Animation and Rendering
|Date written:||September 2001|
|Authors:||Robert Golias, Lasse Staff Jensen|
|Links:||The article in .html format|
The article in .pdf format (1.57MB)
The article describes how to make a realistic animation of waves at deep waters in real-time. It also shows how to make floating objects interact realistically with the waves. It also shows how to realistically render reflection, refraction, caustics, and god-rays.
|Date created:||0000-00-00 00:00:00|
|Date evaluated:||0000-00-00 00:00:00|