Deep Water Animation and Rendering
Date written: | September 2001 |
Authors: | Robert Golias, Lasse Staff Jensen |
Resource type: | article |
Links: | The article in .html format The article in .pdf format (1.57MB) Illustrating images |
Description
The article describes how to make a realistic animation of waves at deep waters in real-time. It also shows how to make floating objects interact realistically with the waves. It also shows how to realistically render reflection, refraction, caustics, and god-rays.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | 0000-00-00 00:00:00 |
Categories: | Graphics/Simulation/Liquids |