Real Time Ray Tracing
|Date written:||October 2001|
|Links:||The article in .html format|
The article in .html format at the author's homepa
This article gives ideas to various optimizations and cheats that can be employed to do real-time ray tracing. It doesn't give any detailed explanation of the optimizations but the article is interesting anyway.
|Date created:||0000-00-00 00:00:00|
|Date evaluated:||0000-00-00 00:00:00|
|Categories:||Graphics/Non-polygonal rendering/Ray tracing|