Pool Hall Lessons: Fast, Accurate Collision Detection Between Circles or Spheres
|Date written:||Jan 2002|
|Authors:||Miles Jackson, Joe van den Heuvel|
|Links:||The article in .html format|
Collision detection and response between spheres. Very good article as it goes into every detail of the collision detection needed for a pool game. The techniques are not limited to pool games though, e.g. they can easily be used in 3D shooters.
|Date created:||0000-00-00 00:00:00|
|Date evaluated:||0000-00-00 00:00:00|