Hardware Shadow Mapping
Date written: | before March 2002 |
Authors: | Cass Everitt, Ashu Rege, Cem Cebenoyan |
Resource type: | article |
Links: | The article's web page |
Description
This article describes how to implement Hardware Shadow Mapping with both OpenGL and Direct3D. It also goes through the problems of shadow mapping.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | 0000-00-00 00:00:00 |
Categories: | Graphics/Illumination/Shadow maps |