> Reference Database > Physics/Collision detection/Polytopes

Proximity Queries and Penetration Depth Computation on 3D Game Objects

Date written:2001
Authors:Gino van den Bergen
Resource type:article
Links:The article in .pdf format (78kB)


This article describes an algorithm for determining the penetration depth for two convex objects that intersect.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Physics/Collision detection/Polytopes