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Real-time Cloud Rendering

Date written:Sep 2001
Authors:Mark J. Harris, Anselmo Lastra
Resource type:article
Links:The article in .pdf format


This article describes a technique for very fast rendering of realistically lighted non-animated clouds. This is very useful for games where the view is up in sky and near the clouds.

DB information

Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/Simulation/Clouds & sky light