Real-time Cloud Rendering
Date written: | Sep 2001 |
Authors: | Mark J. Harris, Anselmo Lastra |
Resource type: | article |
Links: | The article in .pdf format |
Description
This article describes a technique for very fast rendering of realistically lighted non-animated clouds. This is very useful for games where the view is up in sky and near the clouds.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | 0000-00-00 00:00:00 |
Categories: | Graphics/Simulation/Clouds & sky light |