Robust Treatment of Collisions, Contact and Friction for Cloth Animation
|Authors:||Robert Bridson, Ronald Fedkiw, John Anderson|
|Links:||[html] The article's web site|
This article explores how the author wrote their cloth treatment algorithm that includes non intersecting cloth collision testing, dynamic forces and friction, and a subdivision scheme for smoother rendering.
|Date created:||0000-00-00 00:00:00|
|Date evaluated:||0000-00-00 00:00:00|