Component-based Polygonal Approximation of Soft Objects
|Authors:||Kuyng-Ha Min, In-Kwon Lee, Chan-Mo Park|
A novel approach to polygonizing implicit surfaces such as metaballs. The algorithm uses an approximation of the control objects that is then subdivided to desired resolution.
|Date created:||0000-00-00 00:00:00|
|Date evaluated:||0000-00-00 00:00:00|
|Categories:||Graphics/Surfaces & Meshes/Implicit surfaces|