Xvox demo
Date written: | April, 2003 |
Authors: | |
Resource type: | code |
Links: | The demo's web page |
Description
This demo with source code and technical description shows how to implement displacement mapping with trilinear filtering using vertex shaders in DX8.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | 0000-00-00 00:00:00 |
Categories: | Graphics/Terrain/Continuous LOD Graphics/Shaders |