Real-Time Procedural Texturing Techniques Using MMX
Date written: | May 1998 |
Authors: | Haim Barad, Mark Atkins, Or Gerlitz, Daniel Goehring |
Resource type: | article |
Links: | [html] |
Description
This article shows how to generate good looking wood and marble textures procedurally. It also shows how to write software texturing routines using real-time generated procedural textures.
DB information
Date created: | 0000-00-00 00:00:00 |
Date evaluated: | 0000-00-00 00:00:00 |
Categories: | Graphics/Image processing & synthesizing |