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Real-Time Procedural Texturing Techniques Using MMX

Date written:May 1998
Authors:Haim Barad, Mark Atkins, Or Gerlitz, Daniel Goehring
Resource type:article


This article shows how to generate good looking wood and marble textures procedurally. It also shows how to write software texturing routines using real-time generated procedural textures.

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Date created:0000-00-00 00:00:00
Date evaluated:0000-00-00 00:00:00
Categories:Graphics/Image processing & synthesizing