Credits
On this page I try to list all those who have helped make this library a reality over the years. If you feel that a name is missing, don't hesitate to let me know and I'll include it.
Developer
- Andreas Jönsson from AngelCode
Contributions
These have made significant code contributions.
- Adam Hoult, from Game Institute - asCALL_STDCALL calling convention
- Andres Carrera, a.k.a Lioric - Constructors with parameters for global variables
- Ashish Ranjan - heredoc strings
- Chet Simpson, a.k.a Digital_Asphyxia - enums, typedef
- Cyril Tissier, from VectorCell - fixes to XBox 360 calling conventions
- Dennis Bollyn, a.k.a Gyrbo - saving and loading compiled byte code
- Edward Rudd, from OutOfOrder.cc - compatibility with big-endian CPU, e.g. PPC
- Eric Love - x86 assembly routines for g++ based compilers
- Erik J Beran, from Southend Interactive - for-loop implementation
- Fredrik Ehnbom, a.k.a quarnster - alignment fixes, calling conventions for SH4 (Dreamcast) and ARM processors (WinCE, IPhone, Android), JIT compiler plug-in interface
- George Yohng, from OSS/3D - implicit handle types, original auto-wrapper add-on for generic calling convention
- Ionut Leonte, a.k.a gargltk, from Bit Defender - calling conventions for 64bit processors with GNUC (fully working)
- Ivan Marinov, from Black Hole Games - enumeration of local script variables
- Jeff Slutter, from Reactor Zero - calling conventions for PS3
- Jeff White, from Snop Productions - switch-case implementation
- Jeremy Harmon, a.k.a droz - opPreInc, opPostInc, opPreDec, opPostDec operator overloads
- John Vidziunas, a.k.a InvalidPointer - private class members, final and override keywords, shorter alternative for get/set properties
- Laszlo Perneky, from Black Hole Games - XBox 360 calling conventions
- Lucio Asnaghi, a.k.a kunitoki - support for posix threads
- Manu Evans, from Krome Studios - calling conventions for MIPS processors
- niteice - calling conventions for 64bit processors with GNUC (first attempt)
- Pecan Heber - calling conventions for PPC processors on MacOS X
- Pierre Fortin - user data in functions
- SiCrane - Improved auto-wrapper add-on for generic calling conventions
- Steve Williams, from Krome Studios - user data in context
- Thomas Grip, a.k.a. hardguy, from Frictional Games - metadata for script class members
- Tristan Hartskeerl, a.k.a Kurioes - asCALL_CDECL_OBJFIRST calling convention
- Zerotri - calling conventions for x86/64 on MacOS X
Thanks to
These have provided helpful feedback, such as suggestions, bug reports, etc.
- Adrian Batzill
- Adrian Licu, from Quad Software
- Alain Bridel, a.k.a abrken
- Alan Kemp
- Alexey A. Fakeyev
- Alraz
- Anders Hansson
- Anders Stenberg, a.k.a Dentoid
- Andrew Ackermann, a.k.a Thy Reaper, from Blind Mind Studios
- Andrew Price
- Andrey Kraynov, a.k.a _Dreamer
- Andy R
- Anthony Casteel, a.k.a Deyja
- Anthony Rufrano, a.k.a paradoxnj
- arpeggiodragon
- Asgeir
- asterix12
- __Avatar__
- Bartosz Czuba, a.k.a Hans
- Basiror
- behc
- bigjo
- BornToCode
- brumi
- Carl Ådahl, from Moosehill Software
- Carsten Orthbandt, from Pixel Tamer
- Ciaran Davies, a.k.a Carrot
- Chee Chong Tay, a.k.a Iram
- Cliff Cawley, from r2 Studios
- coollofty
- cvet
- CyberGorgolith
- DaBono
- DaesDemon
- Damian T0MALIK
- Dan Horák
- Dan Royer, from Marginally Clever Games
- Daniel Krenn, from Krome Studios
- darktemplar216
- derefed
- Dmitry Rekman, a.k.a RCL
- dutt
- Edison Henrique Andreassy
- Engin Lee
- Eric-Andre Leclerc, a.k.a SadSingleton, from Ubisoft
- Evgeny Efremov, a.k.a wolfenstein
- except134
- Fabzter
- FDsagizi
- Fredrik Malmer
- Fumihiro KanaYA
- gdmarkou
- GDTheLaw
- Gibbon_99
- Gilad Novik
- Gunder Wulde
- hemicube
- heqing
- Hideaki Imaizumi
- hoboaki
- huangyous
- immortius
- IndependentHat
- Jakub Wasilewski, a.k.a krajzega
- jal
- James Chan, from WayForward Technologies
- Jameson
- Jason Filsinger
- Jayanth Kannan, from Raptor Entertainment
- Jed Adams, a.k.a Deadsoul
- Jeffrey Wilcke, a.k.a stygeo
- Jelmer Cnossen
- Jetro Lauha
- jkhax0r
- Joe Wright, a.k.a Desdemona
- Johannes Plass
- Jonathan Kaufmann
- Josh Passenger, a.k.a nihlist
- Juan Pablo Bettini, a.k.a mckracken
- Jubok Kim, from Nexon
- juhnu
- Julian Storer
- Lasse Öörni, a.k.a. AgentC
- kainjow
- Károly Pintér
- kdroben
- Kevin Jenkins, a.k.a Rakkar2 from Jenkins Software
- Kidneythief
- Kim PoongHo
- Kite
- kk
- klusark
- Lars Peter Christiansen, from The NiteZhifter Laboratory
- Lbas
- leave
- Lee Clark from Eutechnyx
- Lennart Denninger, from Guerrilla Games
- loboWu
- loverlin
- Maddi
- Marc Fascia
- Marc Hanson, from Bonfire Studios
- Marcin Mucial, a.k.a. Pris
- Marcin Zajaczkowski, a.k.a Szpak
- Markus Larsson, from Skygoblin
- Markus Mönig, from BrainDistrict
- Martin Kaeser
- Martin Wengenmayer, from Cheetah3D
- marvi
- Matt Bush, a.k.a m4ttbush, from Hitbox Team
- Matt Williams
- Michael Ryan, a.k.a ekimr
- Michael Zöller, a.k.a guru, from Amberfish Arts
- Mikhail Efremov
- Milleniumas
- mk1x86
- mono2k
- MrC_XBMC
- Mårten Svanfeldt, a.k.a thebolt00
- Nalin
- namtabmai
- Nicolai Hähnle, a.k.a Prefect
- Noelia Rodriguez Matilla
- _orm_
- Peter Marshall
- Philip Bennefall, from Blastbay Studios
- Philip Love
- pifor106
- Pogacha
- Quillraven
- Quittouff
- Radu Braniste
- Rain Dog
- Remi Gillig, a.k.a speps
- Richard Viney, a.k.a rviney
- robt
- RsblsbShawn
- Robert Manuszewski, from Aiden Media
- Sam Cragg, a.k.a desertcube
- Samuel E Henley
- Sandeep from Raptor Entertainment
- Scarabus2
- Scott Dillman, a.k.a AlphaDog
- Scott Newby, from Big Fizz Games
- scypior
- SharkBait, from SharkBait Games
- Shurwint
- sliao
- SkunkGuru
- solenoidz
- Stefan Diepenbrock
- Stuart Golodetz
- sunwoolee
- Suudy
- Takashi Yamamoto
- TheAtom
- the_bateman
- Thomas Cowell
- Thomas Fischer
- Thomas Jetter, a.k.a Friggle, from Membrain
- Thomas Suter
- Tim Langner, a.k.a xivVerge
- Tomas Stepanek, from Illusion Softworks
- topcatse
- Torsten, a.k.a torsten_pf
- Tyler Spivey
- Andrea Fontana, a.k.a Trikko
- Tristan Hartskeerl
- UeSyu
- Vexorian
- _Vicious_
- Viktor Levitin
- villemon
- virious
- virtualcodewarrior
- vroad
- Wade Brainerd from Treyarch
- Wavesonics
- Wildmild
- Wracky
- Yiannis Mandravellos, a.k.a mandrav, from The Code::Blocks Team
- yzslhawk
- xadhoom
- Xavier Shay, a.k.a meink
- Xijing Dai, a.k.a dxj19831029
- Zeu5
- Zoner, from Gearbox Software