Reference database
This page is where I collect all the developer references that I think are good,
so that I can easily find them again when I need them.
I made this page primarily for my own needs but as it grew I realized
that it could be valuable to others as well.
There are currently 801 references in the
database.
Latest additions
Sculptris
Free 3D modelling software with ability to sculpt models and paint the texture on it.
Fixing Pathfinding Once and For All
A very good article showing the advantages of navigation meshes over other types of path info.
Procedural Content Generation
A wiki about procedural content generation.
Rasterization on Larrabee
Very interesting article on software rasterization. It describes a lot of optimizations that can be done with modern processors that have vector instructions for perform multiple operations in parallel.
Make a Particle Explosion Effect
An excellent article that shows what goes into an explosion particle effect. Directed more towards the artist than to the developer.
Manuel's relief texture mapping page
Lot's of good links of various relief mapping techniques.
A unified framework for rigid body dynamics
A detailed article on rigid body dynamics.
Game Development Tools
A database of game development tools.
POCO C++ Libraries
Free C++ library for performing common tasks.
GPU Gems 3
The book is now available online for free.