Real-Time Atmospheric Scattering
|Date written:||May, 2004|
This article shows how to do the necessary calculations to render a planetary atmosphere as seen from space. It takes into account the suns locations, the location of the camera, and the planet's shadow.
|Date created:||0000-00-00 00:00:00|
|Date evaluated:||0000-00-00 00:00:00|
|Categories:||Graphics/Simulation/Clouds & sky light|